Thursday March 22nd – 7pm at Happy Harbor Comics
Who’s behind the games we play? Who’s powering that website you’re visiting? With guests from Canada Learning Code, Beamdog, and BioWare we will be discussing the world of technology and video games. This will be a moderated panel with a Q&A to follow.
Everyone is welcome to attend. LGN supports and inclusive community. Please RSVP on Facebook, Twitter, or email: email@example.com
Facebook link: https://www.facebook.com/events/915485595285515/
Canada Learning Code: Bree Emmerson
A lifelong video gamer, owns BE3Designs (a freelance web design and development business), started and continues to run the Edmonton Chapter of Canada Learning Code. If you need any additional info about me, you can find more here: https://www.be3designs.ca/about#breeemmerson
Beamdog: Robyn Theberge
Robyn Theberge is an RPG development veteran with eight years in the industry and production credits on Dragon Age 2, Mass Effect 3, Dragon Age: Inquisition, and Mass Effect: Andromeda. She joined Beamdog last summer as Project Manager and Director of Production for the studio and helps bring as much new and exciting content to the fan community as possible.
Self-Employed: Kris Schoneberg
Kris Schoneberg started her career in the video game industry 12 years ago as a Design Intern at BioWare. After completing her Computer Science degree at the University of Alberta, Kris returned to BioWare where she worked as a Designer on the Mass Effect Trilogy, Dragon Age Inquisition, and finally Anthem. In July 2016 Kris left the AAA industry to pursue her own independent project. If you enjoy romance novels, she wants to talk to you!
BioWare: Kristen Schanche:
I have worked at BioWare since 2009, working on titles such as Mass Effect 2, Mass Effect 3, Dragon Age Inquisition, and currently, Anthem. I started in a Quality Assurance role, developing as a gameplay analyst, before becoming a Creature Designer on Anthem. Games have always been an important part of my life, helping me find my identity, explore who I am, and engage in fantastical worlds. Outside of work I have a love of roleplay, running Tabletop games like Dungeons & Dragons, and Blades in the Dark. I do collaborative story writing with friends made across the internet on a variety of topics. Gaming, and the ability to provide people the opportunity to step in and explore the world from someone else’s perspective is my passion.
BioWare: Brianne Battye:
Brianne Battye has been a writer at BioWare for over five years. In that time, she’s worked on such projects as Mass Effect 3: Citadel, Dragon Age: Inquisition, and The World of Thedas, Vol. 2, among others, and once spent several months masquerading as a space admiral on the BioWare blog. Books, movies, or games – Brianne has always loved spending time in fictional worlds and enjoys helping create those worlds for others. Like many writers, she never knows how to finish these bios and wishes you a nice day.
BioWare: Åsa Roo
Åsa Roos is a veteran game developer from Sweden. She started in the games industry about 18 years ago as a game designer for mobile games. From these humble and very restrictive beginnings, she’s carved out a career that spans everything from small simulation type games on the N-Gage, to a movement based console and triple-A console titles. Her latest release is the open world game Mad Max by Avalanche Studios. She’s currently working as Principal UX designer at BioWare, on a the game Anthem. In 2016 she was awarded an honorary doctorate in informatics at the University of Skövde for her work to create an inclusive and diverse gaming industry and culture in Sweden, and in 2017 she was awarded Gamer of the Year by the Swedish organisation Sverok.
Details at a glance:
Happy Harbor Comics (10729 104 Avenue)
7:00pm to 8:30pm
Thursday, March 22nd, 2018