The Monthly Read – July 2nd

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Selecting interesting articles, exciting news from the world of comics and pop culture, important editorials, or unique perspective pieces; LGN presents a monthly round up of links to read.

This month we have how women see male authors see them, Cowboy Bebop at 20, women who watch X-Files, and the brain behind the twitter handle @Dogrates.

Because they’re all good dogs.

1. How Women See How Male Authors See Them | The New Yorker
“On Easter Sunday, the writer and podcaster Whit Reynolds ripped open a Pandora’s box of secondary sex characteristics when she challenged her Twitter followers to “describe yourself like a male author would.” The responses—of which there are now thousands—don’t so much display a unifying theme as a unifying shape or curvature”

Break the cisgender male gaze streak. Break it by reading more books by Women authors.

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The Monthly Read – June 4th

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Selecting interesting articles, exciting news from the world of comics and pop culture, important editorials, or unique perspective pieces; LGN presents a monthly round up of links to read.

This month we have women are allowed to be angry, first female director of a Pixar short is Canadian, ending the cycle of abuse in Guardians of the Galaxy, and another reason to love Kiki’s Delivery Service.

Stay mad, LGNers.

1. What If Girls Knew They Were Allowed to Be Angry? | Elle Magazine
“None of the girls I knew yelled at teachers or ripped up a rude classmate’s homework paper or fought with boys on the playground. None of them had the fire, or if they did, they didn’t show it. They could be sad, or they could be mean, but I only ever saw boys getting angry the way I did. Which is perhaps why I saved my greatest anger for myself, furious with myself for being furious. Anger might have felt easy, but it didn’t feel good. It was lonely.”

Penned by the great Mara Wilson, it’s time women get in touch with their angrier side.

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LGN Presents: Klassic Mario Kart

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Are you ready? Get set! GO!

We are hosting an “old skool” Mario Kart tournament! Join us as we dust off the old Nintendo 64 to play some KLASSIC Mario Kart together! We intend this event to be fun and easy going and there will be prizes for our tournament champions thanks to Happy Harbor Comics and Board and Brew Cafe! Everyone is welcome to attend if you’re a seasoned Mushroom Cup racer or an enthusiastic spectator cheering on Peach as she goes for gold!

Facebook event

Happy Harbor Comics
7:00pm to 8:30pm
Thursday, June 7th, 2018

Prizes:

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The Monthly Read – May 7th

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Selecting interesting articles, exciting news from the world of comics and pop culture, important editorials, or unique perspective pieces; LGN presents a monthly round up of links to read.

This month we have modern words in Lakota, the subtle racism of orientalism, comics culture wars, learning about the male glance, and Cherry Picks.

Have you all read your Free Comic Book Day freebies yet?

1. How do you say “smartphone” in Lakota? | The Outline
“Over the past six years, Hill and other Lakota speakers have hashed original phrases to encompass newly English concepts such as “smartphone,” “methamphetamines” and “same-sex marriage.”

For Hill, the effort to craft neologisms is key to revitalizing a marginalized language — a tongue the federal government took pains to suppress. Today, the words developed by Hill and other native speakers provide a look into how languages evolve and shape themselves. At Hill’s immersion school, everyone — from teachers to students — tries to speak Lakota 100 percent of the time. Children ages 1 to 5 run through classrooms, and play in areas filled with Lakota picture books. Hill opened the school in 2012 via online fundraising with the mission of reviving the Lakota language, which had only about 2000 speakers left as of 2016, according to the nonprofit Lakota Language Consortium.”

Updating a language, one word at a time.

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The Monthly Read – FCBD Edition

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Selecting interesting articles, exciting news from the world of comics and pop culture, important editorials, or unique perspective pieces; LGN presents a monthly round up of links to read.

Free Comic Book Day is upon us! Visit your local comic book shop for freebies and (probably) deals! If you’ve never heard of FCBD, here’s a primer.

This FCBD edition we have culture wars come for comics books, comic reviews and announcements, and the LGN cubby at Happy Harbor Comics.

We also want to steer people to Calgary’s Panel One Comic Creator Festival in May.

1. The culture wars come to comic books | MacLean’s
“It’s been bubbling for years as Marvel has increased racial, sexual and gender representation, from Kamala Khan, a Muslim teen Ms. Marvel, to Miles Morales, a black-Hispanic Spider-Man. The company also passed the mantles of Thor, Hawkeye, Iron Man and Wolverine on to female characters, gave Captain America’s shield to black superhero Sam Wilson, made a Korean-American teen the Hulk, and had Iceman come out as gay. High-profile writers of colour like Ta-Nehisi Coates and Roxane Gay joined Marvel’s roster of creators. In response, Marvel and those creators have faced online harassment. “They are legitimately frightened by harassers who threaten to come and find them at conventions, at stores, at their homes,” wrote comic legend Mark Waid in a Facebook post. “One was told she should be burned to death. Another was told that she should be put down like a dog. And those are examples of some of the less hateful attacks.” Earlier this month, a proposed blacklist of writers and artists made the rounds: “Do not buy comics from these people,” the call-to-arms read. “The only way to fix this industry is to get the cancer out.” Even alt-right provocateur Milo Yiannopoulos has weighed in, with a 2015 rant in Breitbart claiming that “progressive hand-wringing and misandry” are ruining a “cherished art form.””

I forgive magazine media for being a bit behind but seeing this article in mainstream media is important and worth pausing for.

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LGN 4th Anniversary – We’ve Come A Long Way, Baby!

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We’ve come a long way, baby.

It’s been 4 years since we started this endeavor but here we are, 4 years old and not looking to shabby. We’ve had screenings, guest speakers, cosplayers, gaming nights, craft markets, and much more and we couldn’t have done it without you LGNers.

So here’s to the LGN family and volunteers that have made these last 4 years special.

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The Monthly Read – April 2nd

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Selecting interesting articles, exciting news from the world of comics and pop culture, important editorials, or unique perspective pieces; LGN presents a monthly round up of links to read.

This month we have Ava DuVernay, how video games demonize “fat” people, teachable trans history, and Nakia is the real revolutionary in Black Panther.

Stay hydrated, LGNers.

1. THE AVA EFFECT | Washington Post
“Forgive us for starting this by focusing on race. But race, fairly or not, is one of the major story lines as DuVernay, 45, readies her big budget adaptation of Madeleine L’Engle’s young adult classic. She is a black woman in an industry long ruled by white men. “Wrinkle,” which opens March 9, stars Oprah Winfrey, Reese Witherspoon and Mindy Kaling, but its heroine is Meg Murry, a character transformed by actress Storm Reid. In the book, Meg is white, 14 and lives in Connecticut. In the movie, she’s an African American teenager from South Central L.A.”

Did you catch “A Wrinkle In Time” yet?

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LGN Comics Cubby – March 2018

Welcome to the LGN Comics Cubby! Each month we will share two comic recommendations with you that can be found on the shelf at Happy Harbor Comics.

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Bitch Planet, Vol. 1: Extraordinary Machine

Eisner Award-nominated writer Kelly Sue DeConnick (Pretty Deadly, Captain Marvel) and Valentine De Landro (X-Factor) team up to bring you the premiere volume of Bitch Planet, a deliciously vicious riff on women-in-prison sci-fi exploitation.

In a future just a few years down the road in the wrong direction, a woman’s failure to comply with her patriarchal overlords will result in exile to the meanest penal planet in the galaxy. When the newest crop of fresh femmes arrive, can they work together to stay alive or will hidden agendas, crooked guards, and the deadliest sport on (or off!) Earth take them to their maker?

If you like this: keep reading the series in trade paper back! We also recommend much of Kelly-Sue DeConnick’s writing work such as CAPTAIN MARVEL with David López (Illustrator) and Lee Loughridge (color art) for a superhero story and PRETTY DEADLY by Kelly-Sue and Emma Ríos (Illustrator) for a supernatural trip that is beautiful and bewildering.

MIND MGMT, Volume One: The Manager

Reporting on a commercial flight where everyone aboard lost their memories, a young journalist stumbles onto a much bigger story – the top-secret Mind Management program. Her ensuing journey involves weaponized psychics, hypnotic advertising, talking dolphins, and seemingly immortal pursuers, as she attempts to find the flight’s missing passenger, the man who was MIND MGMT’s greatest success – and its most devastating failure. But in a world where people can rewrite reality itself, can she trust anything she sees?

If you like this: there is much more mystery to explore in Matt Kindt’s world of MIND MGMT. You may also enjoy THE MASSIVE by by Brian Wood (Goodreads Author), Kristian Donaldson (Illustrator), Garry Brown (Illustrator) and COPPERHEAD by Jay Faerber (Writer), Scott Godlewski (Artist), Ron Riley (Colourist), Thomas Mauer (Letterer)

The Monthly Read – March 5th

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Selecting interesting articles, exciting news from the world of comics and pop culture, important editorials, or unique perspective pieces; LGN presents a monthly round up of links to read.

This month we have BLACK PANTHER everything, why teens love reading dystopic novels, and where are the literary prizes for Female writers.

1. The Revolutionary Power Of Black Panther | Time
“If you are reading this and you are white, seeing people who look like you in mass media probably isn’t something you think about often. Every day, the culture reflects not only you but nearly infinite versions of you—executives, poets, garbage collectors, soldiers, nurses and so on. The world shows you that your possibilities are boundless. Now, after a brief respite, you again have a President.

Those of us who are not white have considerably more trouble not only finding representation of ourselves in mass media and other arenas of public life, but also finding representation that indicates that our humanity is multi­faceted. Relating to characters onscreen is necessary not merely for us to feel seen and understood, but also for others who need to see and understand us. When it doesn’t happen, we are all the poorer for it.”

A must read, no spoilers for the movie are in the article. It is only about impact.

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LGN Presents: Femmes in Tech & Gaming

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Thursday March 22nd – 7pm at Happy Harbor Comics

Who’s behind the games we play? Who’s powering that website you’re visiting? With guests from Canada Learning Code, Beamdog, and BioWare we will be discussing the world of technology and video games. This will be a moderated panel with a Q&A to follow.

Everyone is welcome to attend. LGN supports and inclusive community. Please RSVP on Facebook, Twitter, or email: lgnyeg@gmail.com

Facebook link: https://www.facebook.com/events/915485595285515/

 

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Canada Learning Code: Bree Emmerson
A  lifelong video gamer, owns BE3Designs (a freelance web design and development business), started and continues to run the Edmonton Chapter of Canada Learning Code. If you need any additional info about me, you can find more here: https://www.be3designs.ca/about#breeemmerson

Beamdog: Robyn Theberge
Robyn Theberge is an RPG development veteran with eight years in the industry and production credits on Dragon Age 2, Mass Effect 3, Dragon Age: Inquisition, and Mass Effect: Andromeda. She joined Beamdog last summer as Project Manager and Director of Production for the studio and helps bring as much new and exciting content to the fan community as possible.

Self-Employed: Kris Schoneberg
Kris Schoneberg started her career in the video game industry 12 years ago as a Design Intern at BioWare.  After completing her Computer Science degree at the University of Alberta, Kris returned to BioWare where she worked as a Designer on the Mass Effect Trilogy, Dragon Age Inquisition, and finally Anthem.  In July 2016 Kris left the AAA industry to pursue her own independent project. If you enjoy romance novels, she wants to talk to you!

BioWare: Kristen Schanche:
I have worked at BioWare since 2009, working on titles such as Mass Effect 2, Mass Effect 3, Dragon Age Inquisition, and currently, Anthem.  I started in a Quality Assurance role, developing as a gameplay analyst, before becoming a Creature Designer on Anthem. Games have always been an important part of my life, helping me find my identity, explore who I am, and engage in fantastical worlds.  Outside of work I have a love of roleplay, running Tabletop games like Dungeons & Dragons, and Blades in the Dark. I do collaborative story writing with friends made across the internet on a variety of topics. Gaming, and the ability to provide people the opportunity to step in and explore the world from someone else’s perspective is my passion.

BioWare: Brianne Battye:
Brianne Battye has been a writer at BioWare for over five years. In that time, she’s worked on such projects as Mass Effect 3: Citadel, Dragon Age: Inquisition, and The World of Thedas, Vol. 2, among others, and once spent several months masquerading as a space admiral on the BioWare blog. Books, movies, or games – Brianne has always loved spending time in fictional worlds and enjoys helping create those worlds for others. Like many writers, she never knows how to finish these bios and wishes you a nice day.

BioWare: Åsa Roo
Åsa Roos is a veteran game developer from Sweden. She started in the games industry about 18 years ago as a game designer for mobile games. From these humble and very restrictive beginnings, she’s carved out a career that spans everything from small simulation type games on the N-Gage, to a movement based console and triple-A console titles. Her latest release is the open world game Mad Max by Avalanche Studios. She’s currently working as Principal UX designer at BioWare, on a the game Anthem. In 2016 she was awarded an honorary doctorate in informatics at the University of Skövde for her work to create an inclusive and diverse gaming industry and culture in Sweden, and in 2017 she was awarded Gamer of the Year by the Swedish organisation Sverok.

Details at a glance:
Happy Harbor Comics (10729 104 Avenue)
7:00pm to 8:30pm
Thursday, March 22nd, 2018